Democratic Order
Vehicles
Light
SK B.I.G
SK B.I.G is a light vehicles build to go though any terrain at a maximum speed and utmost agility.
Weight 5 tons
Thrust 50 kN
Thrust Rate 30 kN
Speed Limit 20 m/s
Break Friction 40kN
Turn 60
Turn Rate 30
Armour 500
SK B.I.G has a good amount of armor to make a skirmish attack and support medium or heavy class vehicles. It uses light weaponry but still has ability to engage medium class vehicles. SK B.I.G can be very deadly opponent for any light class vehicles. It got thought armor and can carry good amount of weaponry. SK B.I.G mainly used for escorting or to harass enemy formation. It speed also make it great for chasing and destroying fleeing enemies.
P1 Slacker
P1 Slacker is a light vehicle used for scouting mission. It got light armor, light weaponry and light chaises which give it a great speed and rough-terrain performance.
Weight 3.5 tons
Thrust 70 kN
Thrust Rate 45 kN
Speed Limit 25 m/s
Break Friction 50 kN
Turn 70
Turn Rate 40
Armour 400
Although P1 cannot openly engage heavier level vehicles it can easily destroy any light class opponents without any trouble. P1 Slacker makes a great scout which can cross enemy front and have a good chance to come back. P1 Slacker also can be used to make surprise attack on enemy position or to ambush enemy convoys.
HH Bug
HH Bug is very light vehicle without any armor and very little weaponry. It was designed for errand mission at first, where speed is the key. But then army utilized it as battle vehicle by putting couple of guns on it. Weight 2 tons
Thrust 80 kN
Thrust Rate 60 kN
Speed Limit 30 m/s
Break Friction 60 kN
Turn 80
Turn Rate 50
Armour 300
Also army added some basic armor to protect driver from falling out rather then getting killed by a bullet. Bug has great ability to avoid enemies rather then fight them and it makes it a great scout. It rarely seen on open battlefields but in situation where great speed and agility needed above everything else, HH Bug really shines. It can be used for stealing enemy resources or collecting vile information about enemy’s position.
Medium
S5 Dragon
If you are looking for something fast and destructible, look no further. S5 Dragon able to keep up a good speed and at same time hit enemy with great firepower. It got 6 wheels chases and can drive though any terrain.
Weight 6 tons
Thrust 50 kN
Thrust Rate 40 kN
Speed Limit 20 m/s
Break Friction 65 kN
Turn 50
Turn Rate 30
Armour 600
Medium armor allows it to move fast and keep good agility. Medium weapon group able to destroy any vehicle of same or smaller size and if use it right S5 Dragon can engage and demolish heavy class vehicles. Main role of S5 Dragon on battlefield is to shake enemy formation, chase away lighter vehicles, damage enemy heavy vehicles, assault settlements in a fast and destructible manner or anything else which requires speed and fire power at same time.
S3 Kicker
Kicker is a simply small piece of armor with a medium weaponry and speed enough to chase medium class vehicle or run circles around heavy class trucks. S3 Kicker was designing for short engagements against bigger forces. Weight 7 tons
Thrust 40 kN
Thrust Rate 30 kN
Speed Limit 15 m/s
Break Friction 50kN
Turn 40
Turn Rate 20
Armour 700
It capable of make a skirmish assault against heavier vehicles or engage a same or smaller class vehicles. It speed allows it to keep wanted distance from the enemy. Its size and armor make it excellent for hit and run mission. Kicker can be used for escorting missions or in open battles. It is one of the most universal piece of heavy machinery in Democracy Order army.
J9 S.Q.U.A.R.E
J9 S.Q.U.A.R.E is vehicle mainly used for head to head battles where agility plays a big role and ability to take a hit and keep on running is big help. J9 is medium class truck with good amount of armor and ability to use medium weaponry.
Weight 5 tons
Thrust 60 kN
Thrust Rate 50 kN
Speed Limit 25 m/s
Break Friction 80 kN
Turn 60
Turn Rate 40
Armour 500
Big plus for J9 S.Q.U.A.R.E is armored front which can be used to ram enemies or take a direct hit when it is needed. It is fastest of all medium class vehicles but less of rough-terrain performance. J9 S.Q.U.A.R.E mainly use in open attack or as supporting role for heavier vehicles.
Heavy
H5 R.A.M
H5 R.A.M was design for an off road battles, using a heavy weaponry. It has a 16 bullet proof wheels, heavy metal chaises and can carry about 300 tons of weaponry. H5 R.A.M mainly uses a large rocket weapons like “Fluke” or “Fire Bird”.
Weight 12 tons
Thrust 30 kN
Thrust Rate 10kN
Speed Limit 5 m/s
Break Friction 50kN
Turn 20
Turn Rate 10
Armour 1000
Vehicles can be used to take down a heavy vehicles, building or number of smaller lighter vehicles. H5 R.A.M can drive thought any terrain, including sand or mud. H5 R.A.M mainly used for an open field battles where speed do not play key roll. Although H5 R.A.M has a lot of fire power, it can really slow down fast moving squad, so it mainly used in for defense or ambushes attack.
L9 Smoker
L9 Smoker is a smaller brother of H5 R.A.M. It was designing as a H5 R.A.M which can be used in smaller environment and can capable of fast engagement with an enemy.
Weight 9.5 tons
Thrust 40 kN
Thrust Rate 20 kN
Speed Limit 10 m/s
Break Friction 70 kN
Turn 30
Turn Rate 20
Armour 850
It has a greater speed but less armor and less weaponry. It got 10 wheels and capable to go thought any terrain. It can be used inside cities and can cover big distances in expectable time frame. L9 Smoker is a big plus to any squadron. And if combine H5 R.A.M and L9 Smoker, you get sheer power and speed enough to assault settlement of any size.
K2 Thunder
K2 Thunder is a faster of heavy vehicles and mainly used to engage with vehicles of lower weight category. It can use heavy weaponry and can be quiet agile but it speed and only 4 wheel chaises cut down it movement compatibility on a rough terrains such as sand or mud.
Weight 7tons
Thrust 50 kN
Thrust Rate 30 kN
Speed Limit 15 m/s
Break Friction 90 kN
Turn 40
Turn Rate 30
Armour 700
K2 Thunder is good heavy vehicle to use in assault on settlement or in skirmish attack. Although K2 Thunder carries less armor it still capable to take down heavier vehicles because of its speed and ability to use heavy weaponry.
Rebels
Vehicles
Light
Sand Striker
Light and mobile the sand striker can out run most units. Heavily armoured for a light vehicle it’s treads allow the user to navigate through the harshest of the new worlds terrain.
Weight 5 tons
Thrust 50 kN
Thrust Rate 30 kN
Speed Limit 20 m/s
Break Friction 40kN
Turn 60
Turn Rate 30
Armour 500
Scorpion
Small and versatile, the scorpion offers the balance of armour and speed.
Weight 3.5 tons
Thrust 65 kN
Thrust Rate 45 kN
Speed Limit 25 m/s
Break Friction 50 kN
Turn 70
Turn Rate 40
Armour 400
Venom
Quick and deadly, the Venom offers light armour but is one of the fastest units in the game.
Weight 2 tons
Thrust 80 kN
Thrust Rate 60 kN
Speed Limit 30 m/s
Break Friction 60 kN
Turn 80
Turn Rate 50
Armour 300
Medium
Assault Arsenal
Modified for with higher treads, the Assault arsenal is fast and lightly armoured.
Weight 5 tons
Thrust 60 kN
Thrust Rate 50 kN
Speed Limit 25 m/s
Break Friction 80 kN
Turn 60
Turn Rate 40
Armour 500
Desert Tiger
Heavy armoured medium sized vehicle. The tiger is a relic from 3rd world armies. Cheap armoured and reliable. It is slowest medium tank.
Weight 7 tons
Thrust 40 kN
Thrust Rate 30 kN
Speed Limit 15 m/s
Break Friction 50kN
Turn 40
Turn Rate 20
Armour 700
Rattle snake
A balance between light and heavy and is the favourite of most Rebel units.
Weight 6 tons
Thrust 50 kN
Thrust Rate 40 kN
Speed Limit 20 m/s
Break Friction 65 kN
Turn 50
Turn Rate 30
Armour 600
Heavy
War Stomper
Converted from the great mining dump trucks of old, the Stompers are one of the heaviest units in the game. Almost indestructible, the stopper is suitable for most terrain and has natural armour capable of repelling most light attacks.
Weight 12 tons
Thrust 30 kN
Thrust Rate 10kN
Speed Limit 7 m/s
Break Friction 50kN
Turn 20
Turn Rate 10
Armour 1000
Viper
Lightest of the Heavy class vehicles. It is nether the less an effective fighting force, reaching speeds the war stomper or the hammer could not match.
Weight 7tons
Thrust 50 kN
Thrust Rate 30 kN
Speed Limit 15 m/s
Break Friction 90 kN
Turn 40
Turn Rate 30
Armour 700
Hammer
Heavily armoured, the hammer is a relic from 3rd world armies. Cheap and reliable it packs a mean punch.
Weight 9.5 tons
Thrust 40 kN
Thrust Rate 15 kN
Speed Limit 10 m/s
Break Friction 70 kN
Turn 30
Turn Rate 20
Armour 850
Thugs
Vehicles
Light
Interceptor
Very fast and light vehicle is used mostly as a scout.
Weight 2
Thrust 75 kN
Thrust Rate 55 kN
Speed Limit 30 m/s
Break Friction 60 kN
Turn 80
Turn Rate 50
Armour 350
Cheetah
Very-very fast and agile four-wheel-drive with light weaponry.
Weight 3.5 tons
Thrust 70 kN
Thrust Rate 60 kN
Speed Limit 30 m/s
Break Friction 45 kN
Turn 70
Turn Rate 40
Armour 500
Patriot
Good speed, agility, small size, fast to forward-reverse.
Weight 2 tons
Thrust 60 kN
Thrust Rate 55 kN
Speed Limit 25 m/s
Break Friction 60 kN
Turn 80
Turn Rate 50
Armour 450
Medium
KAMAZ
All-wheel drives multipurpose truck. This truck is used to steal and transport resources. Can be modified with different amount of wheels and torque power. Can transport about anything (but not greater that its own size).
Weight 5 tons
Thrust 40 kN
Thrust Rate 35 kN
Speed Limit 20 m/s
Break Friction 60 kN
Turn 50
Turn Rate 30
Armour 500
Golan
The 15 ton vehicle is designed to carry 10 fully equipped troops, providing effective protection from small arms, mines and IEDs, as well as RPG threats. The vehicle uses an armored monocoque structure.
Weight 7 tons
Thrust 40 kN
Thrust Rate 30 kN
Speed Limit 18 m/s
Break Friction 50 kN
Turn 45
Turn Rate 25
Armour 700
The integrity of this structure provides the strength to absorb the deformations generated by mines and IED blasts. The hull uses a V shaped formation and a "floating floor" panel to mitigate the blast effects of mines. It thereby provides an optimal solution to protect the crew and vehicle against the identified threats. The spall liner was eliminated, assuming the efficiency of external armor to prevent hull penetration by most threats. Unlike vehicles utilizing off-the-shelf commercial chassis, the Golan does not have a chassis at all. Instead, the 4x4 automotive system axles, and suspensions link directly to the armored structure, which acts as a frame. This approach is similar to that used with tracked APCs and tanks. It retains good off-road mobility, and is particularly suitable for operations in dense urban terrain.
The vehicle can be equipped with remotely controlled weapon station mounting a machine gun, and optronic equipment, as well as the gunshot detection system.
Bulldozer
This vehicle brings power and weight to the max. Slow on speed, but good in life points.
Weight 7 tons
Thrust 40 kN
Thrust Rate 30 kN
Speed Limit 10 m/s
Break Friction 50 kN
Turn 40
Turn Rate 20
Armour 700
Heavy
Grizzly
Armoured personnel carrier (APC). Three-man crew. Designed to carry a section of infantry. Mounting a Cadillac Gage turret, armed with a .50 BMG and a 7.62 mm machine gun.
Weight 10 tons
Thrust 30 kN
Thrust Rate 20 kN
Speed Limit 10 m/s
Break Friction 70 kN
Turn 30
Turn Rate 15
Armour 850
Stryker
The Stryker is a family of eight-wheeled all wheel drive (AWD) armored combat vehicles (ACVs).
Weight 12 tons
Thrust 30 kN
Thrust Rate 10 kN
Speed Limit 7 m/s
Break Friction 50kN
Turn 20
Turn Rate 10
Armour 1000
Piranha
This is the best force vehicle that Thugs use in their raids. It is fast, agile and provide heavy charges.
Weight 7tons
Thrust 50 kN
Thrust Rate 30 kN
Speed Limit 15 m/s
Break Friction 90 kN
Turn 40
Turn Rate 30
Armour 700
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